The problem I'm dealing with right now is wanting to quickly assign arbitrary properties to symbols (MovieClips) in Flash (CS4). I'm amazed there doesn't seem to be an elegant way to do this. Or there is and I haven't found it. As in I have a whole flock of symbols that are controlled by the same class, but each have a few variables that are different that the class wants to use. The solutions I can see are 1) developing Components, which seems pretty heavy-weight for all I need to do. 2) encoding variables in the instance names, which just seems awful. and 3), which is what I'm doing for now, was to write a php script to auto-generate classes based on entries in a database. This is a little less awful but I can't believe it's the best solution.
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